Creating “Stadtmitte in VR” – A Technical Perspective

Creating the virtual reality experience of Berlin’s Stadtmitte subway station was a valuable experience for us. Over the course of a little more than 6 weeks, we had a relatively short time for developing this gamified and immersive experience and it provided quite a few unique challenges for us. Our Marcus Bösch already talked about how Read more about Creating “Stadtmitte in VR” – A Technical Perspective[…]

Adding Social Media into VR?

Over the past months, we have seen numerous examples of VR storytelling approaches – be it 360 video or in CGI (for updates, follow us on Twitter or check out our weeknotes – we try to keep you informed at all times). I am convinced that virtual reality can add value to news stories – or Read more about Adding Social Media into VR?[…]

Our entry to the #3DJAM – Fighting lung cancer with Leap Motion

As part of the #3DJam, organized by Leap Motion, we wanted to create something meaningful for the competition – an edutainment prototype with value. So, our idea is simple: we give users the opportunity to dive into a human body, save lives and learn something along the way. Users of our #3DJam prototype are virtually able Read more about Our entry to the #3DJAM – Fighting lung cancer with Leap Motion[…]