XRDOK

An open source toolkit for XR content creators

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XRDOK

2018 marks the beginning of the end of traditional smartphones. During the next decade, we will start to transition to the next era of computing and connected devices, which we will wear and will command using our voices, gesture and touch. Amy Webb

VR, AR – currently we prefer the term XR – will shape the way in which we will consume content, information and stories. On mobile phones (for a start), on head mounted displays (that will look better and better and become lighter and lighter) and on contact lenses or elsewhere (maybe someday).

All this will at the same time, feel as if it takes forever and happen very very fast. Not fast enough for some but it is actually happening right now: New forms and technical possibilities to tell stories and to transfer knowledge.

Ronny playing around with Aframe
Ronny playing around with Aframe>

XR Dok – What can i do

Our open source toolkit will allow content producers to combine CGI-objects with actions in spaces. For example? Imagine a 3d-model of a car that can be annotated with text and information. When you are writing an article on a specific car, just add a 3d-model, that users can look at from various perspectives. This works in VR-mode, but it could certainly work in AR-mode as well. Just park the car on your table.

(Pretenting to be) working at the pyramid
(Pretenting to be) working at the pyramid