Creating Space

PROJECTS

Go to Fader

Fader

Fader allows users to create VR experiences easily and fast.

Go to Stadtmitte VR

Stadtmitte VR

We turned Berlin subway station Stadtmitte into a virtual reality experience.

Go to VROMEGA

VROMEGA

Dive into a human body, save lives and learn something along the way.

Go to A100

A100

A100 shows the extension of the Autobahn A100 which has not been built yet in VR.

Go to VR BER

VR BER

This proof of concept shows parts of the Berlin airport BER in VR.

Go to Hackathon

Hackathon

We are organizing Europe´s first VR Journalism Hackathon. Apply!

Vragments

Virtual Reality Studio
We build immersive experiences.

We are a Berlin based Virtual Reality Studio. Founded in 2016 we focus on developing interactive 3D products for VR. We explore possibilities, push the boundaries and can help you to convert your ideas into feasible projects. Come talk to us and learn more about our work!

  • We can give rise to breathtaking virtual worlds and environments.

  • We have solid technological solutions and we adapt fast.

  • We have a background in game design and are experts for interactivity.

TEAM

LINDA RATH-WIGGINS

CEO
Linda Rath-Wiggins is a journalist & innovation manager.

STEPHAN GENSCH

CPO
Stephan Gensch has a backround in Computer Science (M.Sc.) and is developing product visions for VRagments. He is also working on concepts to deliver editorial content for VR platforms using Unity 3D, Oculus DK 2 & Google Cardboard.

RONNY ESTERLUSS

CTO
Ronny Esterluss has conceived and implemented multiple high-quality build pipelines for mobile & desktop projects.

TINO BREDDIN

CHIEF SOFTWARE ARCHITECT
Tino Breddin has many years of experience building scalable backends for financial institutions, mobile messaging & mobile games.

MARCUS BÖSCH

BUSINESS DEVELOPMENT
Marcus Bösch is an experienced entrepreneur who has successfully built and maintained an award-winning game studio.

Jens Brandenburg

3D Artist
Ever since he unintentionally dropped into the modding scene back in 2007, Jens has studied game art and honed his skills with a passion. Currently he is working as a freelance 3D artist based in Berlin, and has worked on a wide range of games and visualization projects.

Kate Price

UX Consultant

Articles