Creating Space

PROJECTS

Fader

Fader allows users to create VR experiences easily and fast.

Stadtmitte VR

We turned Berlin subway station Stadtmitte into a virtual reality experience.

VROMEGA

Dive into a human body, save lives and learn something along the way.

A100

A100 shows the extension of the Autobahn A100 which has not been built yet in VR.

VR BER

This proof of concept shows parts of the Berlin airport BER in VR.

Hackathon

We are organizing Europe´s first VR Journalism Hackathon. Apply!

Vragments

Virtual Reality Studio
We build immersive experiences.

We are a Berlin based Virtual Reality Studio. Founded in 2016 we focus on developing interactive 3D products for VR. We explore possibilities, push the boundaries and can help you to convert your ideas into feasible projects. Come talk to us and learn more about our work!

  • DESIGN

    We can give rise to breathtaking virtual worlds and environments.

  • TECHNOLOGY

    We have solid technological solutions and we adapt fast.

  • USER EXPERIENCE

    We have a background in game design and are experts for interactivity.

TEAM

Uploaded image

LINDA RATH-WIGGINS

CEO
Linda Rath-Wiggins is a journalist & innovation manager.
Uploaded image

STEPHAN GENSCH

CPO
Stephan Gensch has a backround in Computer Science (M.Sc.) and is developing product visions for VRagments. He is also working on concepts to deliver editorial content for VR platforms using Unity 3D, Oculus DK 2 & Google Cardboard.
Uploaded image

RONNY ESTERLUSS

CTO
Ronny Esterluss has conceived and implemented multiple high-quality build pipelines for mobile & desktop projects.
Uploaded image

TINO BREDDIN

CHIEF SOFTWARE ARCHITECT
Tino Breddin has many years of experience building scalable backends for financial institutions, mobile messaging & mobile games.
Uploaded image

MARCUS BÖSCH

BUSINESS DEVELOPMENT
Marcus Bösch is an experienced entrepreneur who has successfully built and maintained an award-winning game studio.
Uploaded image

Jens Brandenburg

3D Artist
Ever since he unintentionally dropped into the modding scene back in 2007, Jens has studied game art and honed his skills with a passion. Currently he is working as a freelance 3D artist based in Berlin, and has worked on a wide range of games and visualization projects.
Uploaded image

Kate Price

UX Consultant
Uploaded image

Maximiliane Koschyk

Trainee
Max is a multimedia journalist currently holding a Deutsche Welle editorial traineeship.

Articles

Get in touch