Three VR journalism reports you should be reading right now

Three years of experiences in VR journalism. Three years of countless experiments by journalists who are not afraid of trying out something new. Where does VR journalism stand in terms of technology, storytelling techniques and user expectations? Three reports, published in 2015, 2016 and 2017, tell the story of an exciting medium and its road ahead.

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We are currently testing sharing options for #faderstories

Here’s a Fader story inside our blog! You can now share your stories created with Fader via iframe tag on your blog or web site. When you’re happy with your results, just set your project to be publicly visible. Cool thing is, improvements and added features get into your posts without any added efforts. We Read more about We are currently testing sharing options for #faderstories[…]

First Fader Use Case with The Center for Investigative Reporting: “Disfellowshipped”

We have been working with the Center for Investigative Reporting on a first Fader use case for months. The outcome is incredible: A three episodes long mini VR series about Debbie McDaniel, a “woman with an extraordinary past.”

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#VRsuchskaninchen: Five items to read, watch and listen to

Diving headfirst into that VR rabbit hole, I was given a lot of great VR examples that helped me understand the issues and possibilities of this medium. This list was curated with the help of those people who first introduced me to VR production, so please enjoy their wisdom as did I. 1. The woman pioneering Read more about #VRsuchskaninchen: Five items to read, watch and listen to[…]

Come & Apply for our VR Journalism Hackathon

We teamed up with Deutsche Welle Akademie, Mediadesign Hochschule and The Center of Investigative Reporting to bring Europe´s first VR Journalism Hackathon to Berlin. The future of storytelling will not solely rely on flat screens. The stories of tomorrow will offer a door to actually step into them in order to explore and experience them Read more about Come & Apply for our VR Journalism Hackathon[…]

#VRsuchskaninchen: Down the rabbit hole!

Here it is: My first attempt at a 360 degree video – constructed, shot and edited within a week.  But – thankfully – not without some great help. When I started this project with VRagments last week I contacted a couple of colleagues and friends working in film and picked their brains on VR and 360 degree video Read more about #VRsuchskaninchen: Down the rabbit hole![…]

#VRsuchskaninchen – Day 1: Virtual is my new reality

Max Koschyk is a multimedia journalist, currently holding a Deutsche Welle editorial fellowship. For the next four weeks, she will be our #VRsuchskaninchen, produce journalistic VR formats and test the VRagments tool Fader.  Versuchskaninchen, das [Noun] (neutral); genitive: Versuchskaninchens, plural: Versuchskaninchen (volunteer for an experiment),  guinea pig Exactly one year ago, I would not have thought Read more about #VRsuchskaninchen – Day 1: Virtual is my new reality[…]

Creating “Stadtmitte in VR” – A Technical Perspective

Creating the virtual reality experience of Berlin’s Stadtmitte subway station was a valuable experience for us. Over the course of a little more than 6 weeks, we had a relatively short time for developing this gamified and immersive experience and it provided quite a few unique challenges for us. Our Marcus Bösch already talked about how Read more about Creating “Stadtmitte in VR” – A Technical Perspective[…]

Meet us at the Long Night of the Sciences

Meet us at the Long Night of the Sciences (#LNdW16) on June, 11th and check out our latest VR project in cooperation with Technologiestiftung Berlin and BVG. In this project, we turned Berlin subway station Stadtmitte into a virtual reality experience. With “Stadtmitte in VR“, we show users how digital data can enhance daily activities: easily finding your way Read more about Meet us at the Long Night of the Sciences[…]

Fader

We’ve been working on Fader for a few months now. So what do we aim for with Fader? Fader allows journalists with little or no programming skills to create VR experiences easily and fast. With Fader, we want to specifically cater to journalists who can use their already existing content (anything from 360° videos/photos, but also text, audio, Read more about Fader[…]

Coming full circle at this year’s Techraking event in Berlin

Wow, it has already been one year since we last attended a Techraking event in Berlin. Last year, the event actually inspired us to start VRagments, so it was a big deal to us. Since then, we’ve been to a few more Techraking events, one in Paris and one in D.C. The event in Paris was exciting Read more about Coming full circle at this year’s Techraking event in Berlin[…]

Talking immersive journalism at re:publica

This year, re:publica celebrated its 10th anniversary and our team was present in a few of the panels. Marcus, Stephan and Linda talked about the challenges and great opportunities of immersive journalism, immersive arts, how art is changing the internet and of course, we discussed our product idea Fader. As a co-founder of The Good Read more about Talking immersive journalism at re:publica[…]

The Weekly Week #6 – VR Storytelling

Discussing F8, Storytelling and going to Mosul with the Economist. If you were wondering how long a week can be or if this section should be renamed to The Monthly Month – we are still here. Busy working on our product Fader and apart from that Marcus was in Sicily picking oranges and contemplating about Read more about The Weekly Week #6 – VR Storytelling[…]

The Weekly Week #5 – Our Hackathon

Discussing Europe´s first VR Journalism Hackathon, life is live and of course: ethics. Another week in the life of our little startup. Besides Slack we now do have a weekly conference to keep track on what everybody is actually working on all the time. Quite effective to be doing several things simultaneously. Some days ago Read more about The Weekly Week #5 – Our Hackathon[…]